Wood is a naturally occurring block fundamental to the crafting of many blocks and tools in the game. They have a skin resembling bark on the four side faces, and a crosscut face on top and bottom. Wood is greatly abundant in naturally-generated maps, as it is used as the foundation for trees. Wood is also flammable.
There are currently four varieties of wood. One is the normal wood (Oak); another is Birch, which is a lighter color and has dark spots over it; a third type, Spruce, resembles Oak but is dark in color; the fourth type, Jungle, resembles Oak wood with bark aligned horizontally and has a green tint.
Wood from different types of trees will produce different colors of wood planks when crafted and will not stack in the inventory. Birch trees have slightly duller colored leaves than regular trees, pine trees have pine needles, and jungle leaves are leafy with fruit-like shapes.
Wood can be chopped by hand, but using an axe consumes less time.
Naturally generated Edit
Wood blocks of all four types generate naturally as part of trees, even above layer 128. The types of trees generated depend on the biome:
- Oak trees generate in forests, swamps, jungles, ice plains, and extreme hills.
- Spruce trees generate only in taigas.
- Birch trees generate only in forests. Birch is the rarest of the four wood types.
- Jungle trees generate only in jungles. Jungle trees can occur in 2×2 dimensions instead of the normal 1×1.
Besides forming trees, oak wood blocks can also be found in plains villages where they form the edges of farms and are also used in the corners and roofs of a few small huts.
From saplings Edit
If there is enough space and light, a sapling will grow into a tree after a certain time. This, combined with the fact that saplings have a chance to drop from destroyed leaves, makes wood a renewable resource. Saplings will even grow in the Nether or the End.